On Twitter, Chiplock revealed he was paid between $2,000 and $3,000 per game, which was higher than normal because he was voicing three separate characters. We also spoke with Sean Chiplock, the actor who voiced Revali in both The Legend of Zelda: Breath of the Wild and its spinoff, Hyrule Warriors: Age of Calamity, in addition to Teba and The Great Deku Tree. In a document from SAG-AFTRA detailing the minimum wages their members will work for, it shows that one day has a going rate of somewhere between $900 and $1000. The union that represents voice actor talent in the video game industry is SAG-AFTRA, and the actor we spoke to is a member of that union. The actor mentioned it was a union job, which is a huge factor in determining how much these performers get paid. And I'm a supporting character, I'm not even a main character." the story mode, the arcade mode, and it was a lot of work. It was ‘efforts’, which is getting hit, attacking, and all that. "I had like three sessions, and it was a union game… It was a lot of work. " is slightly more than I got paid for being a supporting character in a fighting game," the actor said. It's worth noting that we spoke to this actor before the Bloomberg report changed the discourse surrounding the Bayonetta situation, when $4,000 was still the primary number being thrown around. We spoke to one voice actor with experience on multiple AAA titles who chose to remain anonymous. What Voice Actors Get Paid, and How Much Work it TakesĪs with any industry, a voice actor's compensation greatly fluctuates depending on the scope of a project and the resources from a studio. So, IGN sought out to learn the following: what is the standard rate for a voice actor, and what is the workload like? IGN spoke to three people in the voice actor industry to find out. Through all of the drama and changes to the story, though, there's still a very real discussion to be had surrounding pay and workload in the voice actor industry. Taylor has since released a new statement, saying she was in fact offered $15,000 for the role. This would have put Taylor's total compensation for Bayonetta 3 at $15,000, much higher than the amount she claimed she was offered. On Tuesday, a report from Bloomberg (and later corroborated by VGC) revealed that Platinum allegedly attempted to hire Taylor for five four-hour sessions at a rate between $3,000 and $4,000 apiece. In the middle of the ensuing social media firestorm, a conversation surrounding voice actor wages in the video game industry started to develop, with some actors sharing their accounts of how much they were paid for taking on certain roles.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |